Todays presentation of the Sound Project did not go exactly to plan. Being designed as a long-term installation, the intention of the project was not apparent and, to add insult to injury, the PS2 controller/PD-patch combo stopped working almost as soon as the presentation started. This meant (rapidly!) inserting a piece of Java code to represent the analogue inputs from a mouse/trackpad.
I shall be publishing the documentation-proper on my module subsite shortly. I hopeto get the project working to a degree where it might be exhibited in a public space. This would allow for far more thorough documentation of the project, and it would be interesting to see how it affected the space.
One idea would be to use the Portland Square Arch-OS system to run the audio output whilst using the visual tracking provided by that system to provide the input. Acoustic output would be affected then by the motions and interactions caused by people within the space.
Needless to say, if this were to go ahead, there would not be a PD patch in sight.