A very early prototype of my game demo (more a proof of concept) is now working. The rapid development is thanks to the foundation engine I developed for my HoneyBee demo, which forms the basis of this new game.
I also received some good feedback on my dissertation draft, although various parts of it need building up and the content needs shifting around. My dissertation, which explores the cultural impacts of social software, is providing the critical foundation for both my Final Project and the Production of Space module.
These projects, which are being developed in Java (see transience), are progressing and I hope to have beta versions available within a month or so.
If you’re interested in helping test the project (being social, the more people that use it, the better it is :)), please send me a quick email and I’ll let you know when versions are available.