3 March 2005 · About 1 minute read

Mixed Reality Platforms

Work on our Mixed Reality Platforms project, Virtual-Physical Gaming, is making headway. Codenamed Afterlife, the project puts both virtual and physical characters into a game of confusion. Collaborating to piece various clues together, they eventually discover an astonishing truth…

Afterlife uses the Half Life 2 Source engine to present a virtual representation of the game arena.

Using the built-in physics (powered by Havok) engine of Source, Afterlife immerses the player in a stunning, slightly unnerving environment.

Chris Blunt
Chris Blunt @cblunt
Chris is the founder of Plymouth Software. As well as code and business, he enjoys being a Dad, swimming, and the fine art of drinking tea.